UPDATE #5

SPAWNS

CORE: xENGINE · 24 OCT 2026


Changelog — training and spawns.


DEFAULT SPAWNS PER MAP

Set once in training, used everywhere

Admins can now set a custom spawn for any map from the Training room.

Once set, it is used in every room that plays that map — DM, HDM, WFF, clanwars and Training.

No more spawning facing a wall, or behind a jump nobody uses.

SMOOTHER REWIND

Fixed the stuttering when holding Backspace to rewind in Training. The car and camera now glide back smoothly instead of jumping frame to frame.

FAIR PROGRESS ON THE TOPTIMES

If you warp or rewind during an attempt, your progress (%) is no longer saved to the toptimes — the same way lap times already worked.

The % on your radar turns red when the current attempt will not count, so you always know.

It resets on your next spawn: a clean run counts again.


This one by @FraN-724

Xenous Development team & Staff